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2013
Book Article
Title

Game Data Mining

Abstract
During the years of the Information Age, technological advances in the computers, satellites, data transfer, optics, and digital storage has led to the collection of an immense mass of data on everything from business to astronomy, counting on the power of digital computing to sort through the amalgam of information and generate meaning from the data. Initially, in the 1970s and 1980s of the previous century, data were stored on disparate structures and very rapidly became overwhelming. The initial chaos led to the creation of structured databases and database management systems to assist with the management of large corpuses of data, and notably, the effective and efficient retrieval of information from databases. The rise of the database management system increased the already rapid pace of information gathering.
Author(s)
Drachen, Anders
Northeastern University
Thurau, Christian
Game Analytics
Togelius, Julian
IT-Universitetet i København
Yannakakis, Georgios N.
IT-Universitetet i København
Bauckhage, Christian  
Fraunhofer-Institut für Intelligente Analyse- und Informationssysteme IAIS  
Mainwork
Game Analytics  
DOI
10.1007/978-1-4471-4769-5_12
Language
English
Fraunhofer-Institut für Intelligente Analyse- und Informationssysteme IAIS  
Keyword(s)
  • Association Rule

  • Data Mining

  • Game Development

  • Online Game

  • Player Behavior

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