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2002
Presentation
Title

Fast and effective striping

Title Supplement
Presentation held at the OpenSG Symposium 2002. Darmstadt, 29. Januar 2002
Abstract
An algorithm for striping triangle meshes in the context of OpenSG is presented. The technique is similar to STRIPE, however, a careful yet simple implementation leads to significant faster execution. Furthermore, we propose to randomly sample several partitions and chose the one that minimizes a given cost function. More samples are expected to lead to better solutions, thus, introducing a parameter to scale between speed and quality.
Author(s)
Behr, J.
Alexa, M.
Conference
OpenSG Symposium 2002  
File(s)
Download (1.44 MB)
Rights
Use according to copyright law
DOI
10.24406/publica-fhg-339921
Language
English
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Keyword(s)
  • mesh

  • triangle strip

  • surface representation

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