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  4. Computational imaging for stop-motion animated video productions
 
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2016
Journal Article
Title

Computational imaging for stop-motion animated video productions

Abstract
Creating movies using stop-motion technology remains a fascinating approach for storytelling even in the era of digital cinema. A huge number of professional and semiprofessional clips that were produced as fan art can be watched on Internet video platforms and serve as testimonial for the unbroken interest in unleashing creative potential using this technology. However, producing content using stop motion remains a cumbersome task that raises production costs, especially for full-length movies. Consequently, a trend can be observed even for successful television series that were originally produced using stop motion in which the production scheme was changed to computer animation. Against this background, we propose a production scheme for stop-motion-animated movies that has the potential to lower the production costs while increasing the quality of the resulting content.
Author(s)
Zilly, F.
Ziegler, M.
Keinert, J.
Schoberl, M.
Foessel, S.
Journal
SMPTE motion imaging journal  
DOI
10.5594/j18663
Language
English
Fraunhofer-Institut für Integrierte Schaltungen IIS  
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