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  4. Efficient heuristic adaptive quadrature on GPUs: Design and evaluation
 
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2014
Conference Paper
Titel

Efficient heuristic adaptive quadrature on GPUs: Design and evaluation

Abstract
Numerical integration is a common sub-problem in many applications. It can be solved easily in CPU-based applications using adaptive quadrature such as the adaptive Simpson's rule. These algorithms rely, however, on error estimation yielding a significant computational overhead. In addition, they require recursive function evaluations, which are not well suited for parallel computation on graphics processing units (GPUs) due to warp divergence issues. In this paper, we introduce heuristic forward quadrature as an alternative that is not only more efficient than traditional methods, but also better suited for accelerated massively-parallel calculation on GPUs. Additionally, we will give an error estimate for our method and demonstrate performance results for 1D and 2D integral applications which show that the algorithm leverages quadrature for the efficient implementation on GPUs.
Author(s)
Thürck, Daniel
TU Darmstadt
Widmer, Sven
TU Darmstadt GRIS
Kuijper, Arjan
Fraunhofer-Institut für Graphische Datenverarbeitung IGD
Goesele, Michael
TU Darmstadt GRIS
Hauptwerk
Parallel processing and applied mathematics. Revised selected papers, Part I
Konferenz
International Conference on Parallel Processing and Applied Mathematics (PPAM) 2013
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DOI
10.1007/978-3-642-55224-3_61
Language
English
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Fraunhofer-Institut für Graphische Datenverarbeitung IGD
Tags
  • general purpose compu...

  • parallel computing

  • algorithms

  • numerical integration...

  • Forschungsgruppe Capt...

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