Focus your young visitors. Kids innovation. Fundamental changes in digital edutainment
With regard to the acceptance of human-computer interfaces, immersion represents one of the most important factors to let the young visitor group dive into museum's exhibitions. Both exiting and diversified presented content as well as intuitive, natural and human-like interfaces are indispensable to bind users to an interactive system, with real and digital parts. In order to solve these obstacles interdisciplinary approaches settled in the fields of multimedia, media design, TV/movie or literature and especially myths are used to develop narrative edutainment applications for kids. Similar to Hollywood productions content and dramaturgic designed scripts are generated by authoring tools and transmitted by multimodal interfaces enhanced by natural conversation forms. These concepts are enhanced by interaction design principles, methods and appliances such as Kids Innovation or momuna. This paper describes existing technologies and new innovative methods and concepts of interactive digital storytelling and user interaction design to establish immersive edutainment applications and appliances using multimodal user interfaces. Exemplarily, these approaches merging into Dino-Hunter as innovative game-oriented mobile edutainment appliance are discussed within the environment of mobile application scenarios for museums and their young visitors.