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2013
Conference Paper
Titel
An optimized parallel IDCT on graphics processing units
Abstract
In this paper we present an implementation of the H.264/AVC Inverse Discrete Cosine Transform (IDCT) optimized for Graphics Processing Units (GPUs) using OpenCL. By exploiting that most of the input data of the IDCT for real videos are zero valued coefficients a new compacted data representation is created that allows for several optimizations. Experimental evaluations conducted on different GPUs show average speedups from 1.7x to 7.4x compared to an optimized single-threaded SIMD CPU version.