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  4. Multi-view photometric stereo by example
 
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2014
Conference Paper
Title

Multi-view photometric stereo by example

Abstract
We present a novel multi-view photometric stereo technique that recovers the surface of textureless objects with unknown BRDF and lighting. The camera and light positions are allowed to vary freely and change in each image. We exploit orientation consistency between the target and an example object to develop a consistency measure. Motivated by the fact that normals can be recovered more reliably than depth, we represent our surface as both a depth map and a normal map. These maps are jointly optimized and allow us to formulate constraints on depth that take surface orientation into account. Our technique does not require the visual hull or stereo reconstructions for bootstrapping and solely exploits image intensities without the need for radiometric camera calibration. We present results on real objects with varying degree of specularity and show that these can be used to create globally consistent models from multiple views.
Author(s)
Ackermann, Jens
TU Darmstadt GRIS
Langguth, Fabian
TU Darmstadt GRIS
Fuhrmann, Simon
TU Darmstadt GRIS
Kuijper, Arjan  orcid-logo
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Goesele, Michael
TU Darmstadt GRIS
Mainwork
2nd International Conference on 3D Vision, 3DV 2014. Proceedings. Vol.1  
Conference
International Conference on 3D Vision (3DV) 2014  
DOI
10.1109/3DV.2014.63
Language
English
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Keyword(s)
  • 3D reconstruction

  • photometry

  • Forschungsgruppe Capturing Reality (CARE)

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