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2013
Conference Paper
Title

Emotion-enabled Haptic-based serious game for post stroke rehabilitation

Abstract
In this paper, we propose and develop a novel adaptive haptic-based serious game for post stroke rehabilitation. Real-time patients emotions monitoring based on the Electroencephalogram (EEG) is used as an additional game control. A subject-dependent algorithm recognizing negative and positive emotions from EEG is integrated. Force feedback is proposed and implemented in the game. The proposed EEG-enabled haptic-based serious game could help to promote rehabilitation of the patients with motor deficits after stroke. Such games could be used by the patients for post stroke rehabilitation even at home convenience without a nurse presence. Copyright
Author(s)
Hou, Xiyuan
Nanyang Technological University, Singapore
Sourina, Olga
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Mainwork
19th ACM Symposium on Virtual Reality Software and Technology, VRST 2013  
Conference
Symposium on Virtual Reality Software and Technology (VRST) 2013  
DOI
10.1145/2503713.2503738
Language
English
IDM@NTU  
Keyword(s)
  • brain-computer interfaces (BCI)

  • haptic rendering

  • serious games

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