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  4. Serious gaming. The impact of pervasive gaming in business and engineering
 
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2009
Book Article
Title

Serious gaming. The impact of pervasive gaming in business and engineering

Author(s)
Jarke, M.
Klann, M.
Prinz, W.
Mainwork
Industrial engineering and ergonomics. Visions, concepts, methods and tools  
DOI
10.1007/978-3-642-01293-8_22
Language
English
Fraunhofer-Institut für Angewandte Informationstechnik FIT  
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