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  4. Reconstructing Bounding Volume Hierarchies from Memory Traces of Ray Tracers
 
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2022
Conference Paper
Title

Reconstructing Bounding Volume Hierarchies from Memory Traces of Ray Tracers

Abstract
The ongoing race to improve computer graphics leads to more complex GPU hardware and ray tracing techniques whose internal functionality is sometimes hidden to the user. Bounding volume hierarchies and their construction are an important performance aspect of such ray tracing implementations. We propose a novel approach that utilizes binary instrumentation to collect memory traces and then uses them to extract the bounding volume hierarchy (BVH) by analyzing access patters. Our reconstruction allows combining memory traces captured from multiple ray tracing views independently, increasing the reconstruction result. It reaches accuracies of 30% to 45% when comparing against the ground-truth BVH used for ray tracing a single view on a simple scene with one object. With multiple views it is even possible to reconstruct the whole BVH, while we already achieve 98% with just seven views. Because our approach is largely independent of the data structures used internally, these accurate reconstructions serve as a first step into estimation of unknown construction techniques of ray tracing implementations.
Author(s)
Buelow, Max von
TU Darmstadt, Fachgebiet Graphisch-Interaktive Systeme  
Stensbeck, Tobias
TU Darmstadt, Fachgebiet Graphisch-Interaktive Systeme  
Knauthe, Volker
Guthe, Stefan
TU Darmstadt, Fachgebiet Graphisch-Interaktive Systeme  
Fellner, Dieter
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Mainwork
Pacific Graphics 2022 - Short Papers, Posters, and Work-in-Progress Papers  
Project(s)
Komprimierte Datenstrukturen für Echtzeitrendering  
Funder
Deutsche Forschungsgemeinschaft -DFG-, Bonn
Conference
Pacific Conference on Computer Graphics and Applications 2022  
Open Access
DOI
10.2312/pg.20221243
10.24406/publica-629
File(s)
B_10.2312_pg.20221243.pdf (1.55 MB)
Rights
CC BY 4.0: Creative Commons Attribution
Language
English
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Keyword(s)
  • Research Line: Computer graphics (CG)

  • Ray tracing

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