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  4. Augmenting the virtual domain with physical and social elements: Towards a paradigm shift in computer entertainment technology
 
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2004
Journal Article
Title

Augmenting the virtual domain with physical and social elements: Towards a paradigm shift in computer entertainment technology

Abstract
In this paper, means of enriching computer entertainment experiences by emphasizing physical and social game elements are discussed. A conceptual framework in which the relations between the virtual, the physical, and the social domains are modeled is presented. Interfaces that mediate between the domains are discussed along with a complementary software architecture that helps developing hybrid computer games. Finally, sample games that follow the approach of physical and social augmentation are presented.
Author(s)
Magerkurth, C.
Engelke, T.
Memisoglu, M.
Journal
Computers in entertainment  
DOI
10.1145/1037851.1037870
Language
English
IPSI  
Keyword(s)
  • tangible interface

  • hybrid environment

  • tabletop game

  • computer game

  • entertainment

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