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  4. Raytracing point clouds using geometric algebra
 
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2009
Conference Paper
Title

Raytracing point clouds using geometric algebra

Abstract
Geometric Algebra (GA) supports the geometrically intuitive development of an algorithm with its build-in geometric primitives such as points, lines, spheres or planes. But on the negative side GA has a huge computational footprint. In this paper we study how GA can compete with traditional methods from Linear Algebra (LA) in the field of raytracing. We examine the raytracing algorithm for both GA and LA on the basis of primitive operations. Furthermore we introduce a novel framework for rendering point clouds based on spheres and planes as surface elements. We use this model to benchmark implementations of both algebras. Our results show that depending on the microprocessor architecture like CPUs, FPGAs or GPUs Geometric Algebra and Linear Algebra can raytrace with comparable speed.
Author(s)
Deul, Crispin
TU Darmstadt
Burger, Michael
TU Darmstadt
Hildenbrand, Dietmar
TU Darmstadt GRIS
Koch, Andreas
TU Darmstadt
Mainwork
GraVisMa 2009, International Workshop on Computer Graphics, Computer Vision and Mathematics. Workshop proceedings  
Conference
International Workshop on Computer Graphics, Computer Vision and Mathematics (GraVisMa) 2009  
Language
English
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Keyword(s)
  • geometric algebra

  • General Purpose Computation on Graphics Processing Unit (GPGPU)

  • point cloud

  • Field Programmable Gate Array (FPGA)

  • Forschungsgruppe Geometric Algebra Computing (GACO)

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