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  4. The Good, the Bad and the Ugly: Short Stories in Short Game Play
 
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2009
Conference Paper
Title

The Good, the Bad and the Ugly: Short Stories in Short Game Play

Abstract
What are the minimal requirements to tell a story by means of some digital game? What are minimal short stories worth to be told? How to establish the minimal preliminaries of interactive storytelling? What do we expect of computerized counterparts that are worth to be mentioned in a story humans experience when playing a digital game? The authors have designed, implemented and experimentally used some particularly simple game in which the personalities of digitalized agents-the good, the bad and the ugly-substantially contribute to stories that may be worth being reported.
Author(s)
Gaudl, S.
Jantke, K.P.
Woelfert, C.
Mainwork
Interactive storytelling. Second Joint International Conference on Interactive Digital Storytelling, ICIDS 2009. Proceedings  
Conference
Joint International Conference on Interactive Digital Storytelling (ICIDS) 2009  
DOI
10.1007/978-3-642-10643-9_17
Language
English
Fraunhofer-Institut für Digitale Medientechnologie IDMT  
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