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  4. RE@CT: A new production pipeline for interactive 3D content
 
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2015
Conference Paper
Titel

RE@CT: A new production pipeline for interactive 3D content

Abstract
The RE@CT project set out to revolutionise the production of realistic 3D characters for game-like applications and interactive video productions, and significantly reduce costs by developing an automated process to extract and represent animated characters from actor performance captured in a multi-camera studio. The key innovation is the development of methods for analysis and representation of 3D video to allow reuse for real-time interactive animation. This enables efficient authoring of interactive characters with video quality appearance and motion.
Author(s)
Schweiger, F.
Thomas, G.
Sheikh, A.
Paier, W.
Kettern, M.
Eisert, P.
Franco, J.-S.
Volino, M.
Huang, P.
Collomosse, J.
Hilton, A.
Jantet, V.
Smyth, P.
Hauptwerk
IEEE International Conference on Multimedia & Expo Workshops, ICMEW 2015
Project(s)
RE@CT
Funder
European Commission EC
Konferenz
International Conference on Multimedia and Expo (ICME) 2015
Thumbnail Image
DOI
10.1109/ICMEW.2015.7169830
Language
English
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Fraunhofer-Institut für Nachrichtentechnik, Heinrich-Hertz-Institut HHI
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