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2015
Conference Paper
Title

RE@CT: A new production pipeline for interactive 3D content

Abstract
The RE@CT project set out to revolutionise the production of realistic 3D characters for game-like applications and interactive video productions, and significantly reduce costs by developing an automated process to extract and represent animated characters from actor performance captured in a multi-camera studio. The key innovation is the development of methods for analysis and representation of 3D video to allow reuse for real-time interactive animation. This enables efficient authoring of interactive characters with video quality appearance and motion.
Author(s)
Schweiger, F.
Thomas, G.
Sheikh, A.
Paier, W.
Kettern, M.
Eisert, P.
Franco, J.-S.
Volino, M.
Huang, P.
Collomosse, J.
Hilton, A.
Jantet, V.
Smyth, P.
Mainwork
IEEE International Conference on Multimedia & Expo Workshops, ICMEW 2015  
Project(s)
RE@CT  
Funder
European Commission  
Conference
International Conference on Multimedia and Expo (ICME) 2015  
DOI
10.1109/ICMEW.2015.7169830
Language
English
Fraunhofer-Institut für Nachrichtentechnik, Heinrich-Hertz-Institut HHI  
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