Zhang, XingziXingziZhangGoesele, MichaelMichaelGoeseleSourin, AlexeiAlexeiSourin2022-03-132022-03-132016https://publica.fraunhofer.de/handle/publica/39645910.1109/CW.2016.15Multi-view reconstruction methods are able to produce polygon meshes of a complex scene with millions of triangles which are well suited for visualization purposes. However, these large-scale, dense meshes normally cannot be haptically rendered directly with readily available APIs. In this paper, we present a method to extend meshes reconstructed from images to visual-haptic applications by using images for visual display while an improved hybrid collision detection method is used to meet the real-time requirements for haptic rendering. Moreover, three main imperfections (holes, outliers and degenerated facets) inherent in reconstructed models are also handled to help provide a smooth and consistent force feedback. Given a reconstructed model and the corresponding image, the proposed method provides a way to virtually explore the scene in the image, making it possible to appreciate art works and historic monuments within a touching distance.enimage-based visualizationmesheshaptic user interfacestangible interactionGuiding Theme: Visual Computing as a ServiceResearch Area: Computer graphics (CG)Research Area: Human computer interaction (HCI)Forschungsgruppe Capturing Reality (CARE)Haptic interaction with a polygon mesh reconstructed from imagesconference paper