Schinko, ChristophChristophSchinkoRiffnaller-Schiefer, AndreasAndreasRiffnaller-SchieferKrispel, UlrichUlrichKrispelEggeling, EvaEvaEggelingUllrich, TorstenTorstenUllrich2022-03-052022-03-052017https://publica.fraunhofer.de/handle/publica/253121Within a virtual world, either in virtual reality or in a simulation environment, the digital counterparts of real objects are described by mathematical and computational models. Depending on the purpose, the field of application, and the used toolchain a wide variety of model representations is established. As a consequence, conversion methods and transformation algorithms are becoming increasingly important. This article gives a state of the art overview on model representations and on the most important transformation techniques.en3D modeling3D transformationComputer Aided Design (CAD)Guiding Theme: Digitized WorkGuiding Theme: Visual Computing as a ServiceResearch Area: Computer graphics (CG)State-of-the-art overview on 3D model representations and transformations in the context of computer-aided designjournal article