Under CopyrightBehr, J.J.BehrAlexa, M.M.Alexa2022-03-0912.06.20022002https://publica.fraunhofer.de/handle/publica/33992110.24406/publica-fhg-339921An algorithm for striping triangle meshes in the context of OpenSG is presented. The technique is similar to STRIPE, however, a careful yet simple implementation leads to significant faster execution. Furthermore, we propose to randomly sample several partitions and chose the one that minimizes a given cost function. More samples are expected to lead to better solutions, thus, introducing a parameter to scale between speed and quality.enmeshtriangle stripsurface representation006Fast and effective stripingpresentation