Stork, A.A.StorkRix, J.J.Rix2022-03-092022-03-091999https://publica.fraunhofer.de/handle/publica/332556Today, virtual humans are used in the automotive industry especially for ergonomic analysis of a virtual car interior. However, interior design and ergomonics is only one aspect in the development process of a new car. Styling, active and passive security as well as aerodynamics also bias decisions in the development process of a new car. The visibility of the surroundings from inside a car is a major security topic. This paper shows - based on a joint project with BMW - how virtual humans can be used for combined reachability and visibility analysis and how these two topics interrelate.enErgonomic AnalysisField-of-view simulationvirtual environmentVirtual Humans006Combining ergonomic and field-of-view analysis using virtual humansconference paper