Sakas, G.G.Sakas2022-03-032022-03-031993https://publica.fraunhofer.de/handle/publica/18323410.1007/BF01901724This paper presents a new spectral synthesis method, motivated by the spectral turbulence theory, for visual modeling and the realistic and computer-effective animation of turbulent gaseous motion in 2-D and 3-D, which avoids the computational costs of direct simulation. Animation of gases is achieved through a phase shift in the frequency domain according to Kolmogorov's exponential law. The parameters of the turbulence model are intuitive, enabling animaters and designers to become familiar with them quickly. Owing to the method's computational effectiveness, an interactive, (quasi-)real-time, parallelized version, which provides the fast feedack needed to easily adjust the model's parameters, could be implemented.enGaseous animationnatural phenomena simulationSpectral synthesisTexture generationTime-Varying textureturbulence006Modeling and animating turbulent gaseous phenomena using spectral synthesisjournal article