Schiffer, ThomasThomasSchifferSchinko, ChristophChristophSchinkoUllrich, TorstenTorstenUllrichFellner, Dieter W.Dieter W.Fellner2022-03-042022-03-042011https://publica.fraunhofer.de/handle/publica/227209The current methods of describing the shape of three-dimensional objects can be classified into two groups: composition of primitives and procedural description. As a 3D acquisition device simply returns an agglomeration of elementary objects (eg a laser scanner returns points) a real-world data set is always a - more or less noisy - composition of primitives. A generative model, on the other hand, describes an ideal object rather than a real one. Owing to this abstract view of an object, generative techniques are often used to describe objects semantically. Consequently, generative models, rather than being a replacement for established geometry descriptions (based on points, triangles, etc.), offer a sensible, semantic enrichment.engenerative modelingprocedural modelingcultural heritageForschungsgruppe Semantic Models, Immersive Systems (SMIS)006384Real-world geometry and generative knowledgejournal article