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2015
Conference Paper
Titel

A description of an object-based audio workflow for media productions

Abstract
The object-based audio approach can provide the audience with a new immersive sound experience that so far could not be achieved with conventional channel-based productions. Moved by these benefits, the interest of the media industry in applying this concept has increased dramatically in the recent years. However, the object-based approach does not only imply an improved listening experience, but it also brings a much more flexible workflow and new possibilities to sound engineers, from the recording process to the playback systems. This paper presents the results of a research project in this regard, in order to provide the creative production process with a flexible and simple workflow using the advantages of the object-based audio technologies.
Author(s)
Gasull, A.
Sladeczek, C.
Sporer, T.
Hauptwerk
The future of audio entertainment technology - cinema, television and the internet
Konferenz
Audio Engineering Society (AES International Conference) 2015
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Language
English
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Fraunhofer-Institut für Digitale Medientechnologie IDMT
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