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  4. What should a generic emotion markup language be able to represent?
 
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2007
  • Konferenzbeitrag

Titel

What should a generic emotion markup language be able to represent?

Abstract
Working with emotion-related states in technological contexts requires a standard representation format. Based on that premise, the W3C Emotion Incubator group was created to lay the foundations for such a standard. The paper reports on two results of the group's work: a collection of use cases, and the resulting requirements. We compiled a rich collection of use cases, and grouped them into three types: data annotation, emotion recognition, and generation of emotion-related behaviour. Out of these, a structured set of requirements was distilled. It comprises the representation of the emotion-related state itself, some meta-information about that representation, various kinds of links to the "rest of the world", and several kinds of global metadata. We summarise the work, and provide pointers to the working documents containing full details.
Author(s)
Schröder, Marc
DFKI GmbH, Saarbrücken
Devillers, Laurence
LIMSI-CNRS, Paris
Karpouzis, Kostas
Nat. Tech. Univ. Athens
Martin, Jean-Claude
LIMSI-CNRS, Paris
Pelachaud, Catherine
Univ. Paris
Peter, Christian
Fraunhofer-Institut für Graphische Datenverarbeitung IGD
Pirker, Hannes
OFAI, Vienna
Schuller, Björn
Tech. Univ. Munich
Tao, Jianhua
Chinese Acad. of Sciences, Beijing
Wilson, Ian
Emotion AI, Tokyo
Hauptwerk
Affective computing and intelligent interaction. Second international conference, ACII 2007
Konferenz
International Conference on Affective Computing and Intelligent Interaction (ACII) 2007
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Language
Englisch
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IGD
Tags
  • affective computing

  • markup language

  • multimodal user inter...

  • emotion expression

  • emotion recognition

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