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  4. Highlight shading. Lighting and shading in a PHIGS plus/PEX - environment
 
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1989
  • Konferenzbeitrag

Titel

Highlight shading. Lighting and shading in a PHIGS plus/PEX - environment

Abstract
Todays graphics standard for the rendering of scenes with illumination and reflection is defined by PHIGS+. PEX is a proposal to integrate that functionality into the window environment of X. This paper first describes the lighting and shading models of PHIGS+/PEX. Then a comparison of the different shading methods follows. At last, a new shading method, the Highlight Shading, is developed. The Highlight Shading combines both speed and image quality and therefore is an attractive alternative to existing shading algorithms.
Author(s)
Hornung, C.
Hauptwerk
Eurographics '89
Konferenz
Eurographics 1989
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Language
Englisch
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IGD
Tags
  • Highlight Shading

  • PHIGSplus/PEX-Environ...

  • Shading algorithm

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