Now showing 1 - 10 of 30
  • Publication
    Exploiting context information for identification of relevant experts in collaborative workplace-embedded e-learning environments
    ( 2007)
    Lokaiczyk, R.
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    Godehardt, E.
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    Faatz, A.
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    Goertz, M.
    ;
    Kienle, A.
    ;
    Wessner, M.
    ;
    Ulbrich, A.
    This work introduces an approach to discover collaboration partners and adequate advising experts in a workplace-embedded collaborative e-learning environment. Based on existing papers dealing with work task and user context modelling, we propose the following steps towards a successful collaboration initiation. In the beginning, the user's current process task needs to be identified (1). Taking into account the knowledge about the current process, availability of experts as well as organizational and social distance, relevant experts regarding the actual work task of the learner are pre-selected by the environment (2). Depending on the pre-selection and users' preferences, the potential collaboration partners are displayed in an expert list (3). That way, the learner is able to initiate beneficial collaborations, whose transcripts are used to enhance the existing knowledge base of learning documents (4).
  • Publication
    Explicit referencing in learning chats
    ( 2006)
    Holmer, T.
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    Kienle, A.
    ;
    Wessner, M.
    Chat is used in many learning scenarios and platforms for synchronous communication support. Up to now evaluation of chat communication requires time consuming manual coding and analysis of the chat transcript. In this paper we present a method that combines manual and automatic steps: (1) chat transcripts are manually referenced, i.e. for each chat contribution it is determined to which previous contribution it refers to. (2) the referenced chat transcripts are structurally analysed by calculating different measures. The results of this structure analysis help to evaluate the learning chat and indicate where further (manual) analyses might be helpful. In addition, the ability of chat to support a certain type of learning scenario can be evaluated. We then discuss how chat can be improved by providing functionality for explicit referencing to the participants during the chat. The evaluation of a university seminar in the winter term 2004/2005 that used the tool KOLUMBUS Chat shows that references are used to different extents and not continuously. We analyse the reasons for (not) using explicit references. The results provide hints about the technical and organisational design for learning chats using references.
  • Publication
    Modellierung von Blended Learning Szenarien
    ( 2004)
    Dawabi, P.
    ;
    Wessner, M.
  • Publication
    Instructional strategies for collaborative e-learning
    ( 2002)
    Theilmann, W.
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    Wessner, M.
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    Altenhofen, M.
    ;
    Gerteis, W.
  • Publication
    L3 - An infrastructure for collaborative learnflow
    ( 2002)
    Wessner, M.
    ;
    Dawabi, P.
    ;
    Haake, J.M.
  • Publication
    CSCL-Kooperatives E-Learning
    ( 2002)
    Wessner, M.
    ;
    Haake, J.M.
  • Publication
  • Publication
    Supporting cooperative learning in distributed project teams
    ( 2002)
    Wang, W.
    ;
    Haake, J.M.
    ;
    Wessner, M.
    The trend towards rapid development and globalization of business activities requires business teams to carry out their projects in a distributed environment. Changes in the environment as well as in the team require these teams to continuously learn and to learn new knowledge and skills and to adapt their work processes. In such a distributed working and learning setting, team members need a shared information space to interact with various information resources and to coordinate and communicate to harmonize their actions. In our approach we combine work (i.e. the definition and execution of work processes) and learning (i.e. the learning and practicing of work processes) of distributed project teams. A cooperative visual hypermedia environment has been developed which offers support for cooperative work and learning. This visual environment provides various real-time dynamic views of the underlying work processes. These views help team members to identify situations that trigger a need for cooperative learning. By combining the work and the learning processes, this environment offers new possibilities for cooperative learning in distributed project teams such as process simulation, guided tours by experts through process descriptions and best practice examples, and cooperative roleplay for practicing work processes.