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Next level training in logistics

Evaluation of a virtual reality-based serious game for warehouse logistics
 
: Schlüter, Christoph; Kretschmer, Veronika

:
Volltext ()

Bruzzone, A.G.:
19th International Conference on Modeling & Applied Simulation, MAS 2020. Proceedings. Online resource : September 16-18, 2020, Online
Online im WWW, 2020
https://www.cal-tek.eu/proceedings/i3m/2020/mas/
ISBN: 978-88-85741-48-5
S.138-145
International Conference on Modeling and Applied Simulation (MAS) <19, 2020, Online>
Englisch
Konferenzbeitrag, Elektronische Publikation
Fraunhofer IML ()
serious games in virtual reality; virtual educational training for intralogistics; cognitive ergonomic; physical ergonomics

Abstract
Serious Games have a great potential to professionalise the training of employees in intralogistics. Using virtual reality (VR) and established serious game mechanics trainees can be prepared for their future tasks in logistics in a motivating, individual and sustainable manner. The Fraunhofer IML developed a VR-based learning game for warehouse logistics in cooperation with the DEKRA Akademie that simulates the receiving goods process. It will be included as a training module in the DEKRA Akademie portfolio. An evaluation study on cognitive and physical ergonomics explored the human-machine interaction and the suitability of the virtual training for warehouse trainees. Study results clarify that it is a user-friendly, motivating educational game. The implementation concept of the VR application is presented as a direct consequence of the Fraunhofer IML VR strategy.

: http://publica.fraunhofer.de/dokumente/N-615789.html