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Interactive Posters: An Alternative to Collect Practitioners' Experience

: Diebold, Philipp; Galster, Matthias; Rainer, Austen; Licorish, Sherlock


Association for Computing Machinery -ACM-:
EASE 2017. Proceedings of the 21st International Conference on Evaluation and Assessment in Software Engineering : Karlskrona, Sweden, June 15-16, 2017
New York: ACM Press, 2017
ISBN: 978-1-4503-4804-1
International Conference on Evaluation and Assessment in Software Engineering (EASE) <21, 2017, Karlskrona>
Fraunhofer IESE ()
survey; data collection; agile software development; agile process; agile software method

The validity of survey-based research depends on, amongst other considerations, the number and validity of obtained data points. As with any empirical study that involves practitioners, collecting data via surveys is difficult.

We report our experiences derived while conducting an industry survey on the impact of agile practices on software process quality. Method: After unsuccessfully trying to collect data with an online questionnaire, we used an interactive approach with posters at practitioners-focussed software engineering community events to aid data collection.

We present a list of lessons learnt. In particular, the poster-based data collection approach provided utility, for both gathering a large amount of responses and facilitating follow-up interactions with study participants.

Our experiences in this work may help those facing challenges associated with obtaining responses from practitioners through the use of potentially complex questionnaires.