Fraunhofer-Gesellschaft

Publica

Hier finden Sie wissenschaftliche Publikationen aus den Fraunhofer-Instituten.
2011Nahtloses Entertainment - Multimediainhalte jederzeit und überall konsumieren
Seydel, D.
Presentation
2010"Komm wir schauen das Spiel im Auto weiter!"
Seydel, D.
Presentation
2008A design concept for a 60 GHz wireless in-flight entertainment system
Jian, L.; Keusgen, W.; Kortke, A.; Peter, M.
Conference Paper
2007An authoring framework for interactive narrative with virtual characters
Iurgel, I.
: Encarnacao, J.L. (Prüfer); Alexa, M. (Prüfer); Marcos, A. (Prüfer)
Dissertation
2007A mobile music device for runners
Fröhlich, Marion
: Diener, Holger (Betreuer)
Master Thesis
2006A component based architecture for distributed, pervasive gaming applications
Magerkurth, C.; Engelke, T.; Grollman, D.
Conference Paper
2006StepMan - matching music to your moves
Bieber, Gerald; Kirchner, Bastian; Diener, Holger
Journal Article
2006Technologies for interactive digital storytelling and entertainment
: Göbel, Stefan (Editor); Malkewitz, Rainer (Editor); Iurgel, Ido (Editor)
Conference Proceedings
2005Concepts for employing natural language processing in narrative games
Iurgel, I.
Conference Paper
2005Emotionale Veränderungen von Spielenden in Abhängigkeit vom Feedback und der Steuerbarkeit eines Computerspiels
Fischer, G.
: Oertel, K. (Prüfer)
Thesis
2005StepMan - a new kind of music interaction
Bieber, G.; Diener, H.
Conference Paper
2004Augmenting the virtual domain with physical and social elements
Magerkurth, C.; Engelke, T.; Memisoglu, M.
Conference Paper
2004Augmenting the virtual domain with physical and social elements: Towards a paradigm shift in computer entertainment technology
Magerkurth, C.; Engelke, T.; Memisoglu, M.
Journal Article
2004Technologies for interactive digital storytelling and entertainment
: Göbel, S.; Spierling, U.; Hoffmann, A.; Iurgel, I.; Schneider, O.
Conference Proceedings
2003Technologies for Interactive Digital Storytelling and Entertainment. TIDSE Conference 2003. Proceedings
: Göbel, S.; Braun, N.; Spierling, U.; Dechau, J.; Diener, H.
Conference Proceedings
2003Virtual actors in interactivated storytelling
Iurgel, I.
Conference Paper
2001A Component-Based Environment for Authoring Entertainment Applications
Grimm, P.; Dörner, R.
Conference Paper
2000High definition television (HDTV): Markets and applications
Schäfer, R.
Journal Article