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Advanced object-oriented methods and concepts for simulations of multi-body systems

 
: Kühn, V.; Müller, W.

1991
Eurographics Workshop on Animation and Simulation <2, 1991, Wien>
Englisch
Tagungsband
Fraunhofer IGD ()
Computer Animation and Simulation; computer graphic; fast multipole method; motion control; Particle-Based Modelling; Physically-Based Modelling; visualisation

Abstract
The quest for "realism" in the creation of computer generated imagery has led to different solutions with different levels of sophistication. The integration of these solutions in a homogeneous system offers a rendering tool of unsurpassed versatility. In this paper, we present a new organization of the rendering pipeline that can accomodate the most significant improvements in the area in an expandable way.

: http://publica.fraunhofer.de/dokumente/PX-42898.html