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Performing 3D Scene and Animation Authoring Tasks Efficiently: An Innovative Approach

: Elcacho, C.; Schäfer, A.; Dörner, R.; Luckas, V.

Wolter, F.-E. ; International Federation for Information Processing -IFIP-, Working Group 5.10 Computer Graphics; European Association for Computer Graphics -EUROGRAPHICS-; Gesellschaft für Informatik -GI-, Bonn; Computer Graphics Society:
Computer Graphics International '98. Proceedings : June 22 - 26, 1998, Hannover, Germany. Proceedings; CGI '98
Los Alamitos, CA: IEEE Computer Society Press, 1998
ISBN: 0-8186-8445-3
ISBN: 0-8186-8447-X
Computer Graphics International (CGI) <16, 1998, Hannover>
Fraunhofer IGD ()
3D animation; Product visualisation; production planning; VRML; VRML Authoring

3D animation is becoming a key technology in application areas such as information visualization, telecommunications or teaching and training systems. In addition, the applicaation potential of 3D animation is growing due to innovations like VRML. The authoring of 3D scenes and animations is therefore increasingly becoming a task not only in its classical application areas entertainment and marketing and is not only performed by professional computer animators. Accordingly, there is a rising demand for authoring tools that are efficient and easy to use, cost-effective, flexible and suitable for distributed systems. In this paper a concept for authoring 3D animations that can fulfill these requirements is presented. Based upon an element-oriented approach similar to Clipart in drawing, authoring efficiency is increased. The concept is described and its implementation and applications are briefly discussed.