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Experiences of evaluating presence in augmented realities

: McCall, R.; Braun, A.-K.

Volltext (PDF; )

PsychNology journal 6 (2008), Nr.2, S.157-172
ISSN: 1720-7525
Zeitschriftenaufsatz, Elektronische Publikation
Fraunhofer FIT ()
augmented reality (AR); multimodal interface; mobile gaming; pervasive gaming; mixed reality; MR

This paper presents an overview of a study of 24 people who used an augmented reality game called TimeWarp. The paper initially discusses the game and evaluation methods chosen, it then explores emerging issues from the evaluation which are applicable to other augmented reality games and how existing user testing methods require further improvements in order to capture data relevant to the issues.