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Let's get "inspiRE-D" for RE by other disciplines

A creativity-based approach
: Hess, Anne; Trapp, Marcus; Karras, Oliver; Seyff, Norbert

Volltext ()

Sabetzadeh, M.:
REFSQ-JP 2020. REFSQ 2020 Joint Proceedings of the Co-Located Events. Online resource : Joint Proceedings of REFSQ-2020 Workshops, Doctoral Symposium, Live Studies Track, and Poster Track co-located with the 26th International Conference on Requirements Engineering: Foundation for Software Quality (REFSQ 2020), Pisa, Italy, March 24, 2020
Pisa, 2020 (CEUR Workshop Proceedings 2584)
Art. 2, 8 S.
International Conference on Requirements Engineering - Foundation for Software Quality (REFSQ) <26, 2020, Pisa>
Konferenzbeitrag, Elektronische Publikation
Fraunhofer IESE ()
Motivation; Creativity Techniques; Cross-disciplinary research; Digital system; Evaluation activity; Life experiences; Research questions; SE discipline; Social relationships; Requirements engineering

[Context and Motivation] In the context of designing the next generation of digital systems, it is more important than ever to holistically understand future system stakeholders within RE. This includes thorough elicitation, analysis, and documentation of their motivation, their fears, their social relationships, their life experience, and last but not least, their needs regarding future systems within RE. [Question/problem] Due to this situation, a new and challenging context arises for RE, which opens up new research questions and activities aimed at the development of skills, knowledge, methods and techniques that support the aforementioned core RE activities. [Principal ideas/results] Our current research aims to get inspired by best practices, strategies, or techniques from non-SE disciplines such as psychology, criminology, law, marketing, or acting that support RE-specific goals and to ultimately adapt and incorporate these into RE activities. [Contribution] Learning from other disciplines offers huge potential for improving the field of RE, but bridging the gap between the different worlds is surely challenging due to expertise and effort required to make the necessary abstractions. We consider creativity as a strong enabler for overcoming these boundaries and share in this paper our experiences of applying the “InspiRE-D” method, which supports systematic identification and elaboration of synergies between RE and other fields with the help of creativity techniques. While the outcomes of this method are mainly visionary ideas, they serve as a valuable starting point for first evaluation activities and for the identification of promising future cross-disciplinary research and collaboration possibilities.