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EPICSAVE - enhancing vocational training for paramedics with multi-user virtual reality

: Schild, Jonas; Lerner, Dieter; Misztal, Sebastian; Luiz, Thomas


Vilaça, João L. (Hrsg.) ; Institute of Electrical and Electronics Engineers -IEEE-:
IEEE 6th International Conference on Serious Games and Applications for Health, SeGAH 2018 : 16-18 May 2018, Vienna, Austria
Piscataway, NJ: IEEE, 2018
ISBN: 978-1-5386-6298-4
ISBN: 978-1-5386-6297-7
ISBN: 978-1-5386-6299-1
International Conference on Serious Games and Applications for Health (SeGAH) <6, 2018, Vienna>
Bundesministerium für Bildung und Forschung BMBF
Fraunhofer IESE ()
medical vocational training; virtual reality; educational virtual environment; multi-user VR; simulation; serious game

An anaphylactic shock constitutes a representative scenario for critical paramedical cases that happen too rare to eventually occur within a regular curricular term of vocational training. As a possible solution, this paper presents EPICSAVE, a development case that yields novel training tools using multi-user virtual reality (VR) and serious game methodology. The case describes the interdisciplinary setup and iterative workflow of the development of a simulation prototype. Examples show design tools and methodologies, e.g., finding focus in medical treatment. Results from two pilot studies indicate that specifically multi-user VR may enhance paramedic training. The subsequently developed prototype offers collaborative training for two paramedic trainees and one trainer. Results from a user study with paramedic trainees indicate that experiencing a positive VR training outcome depends on high presence effects and is limited by usability issues. We provide a list of open design and usability issues that shall help to improve future integration of multi-user VR in training facilities.