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User experience evaluations in rehabilitation video games for children: A systematic mapping of the literature

: Rico-Olarte, C.; Lopez, D.M.; Blobel, B.; Kepplinger, S.


Röhrig, R. ; Deutsche Gesellschaft für Medizinische Informatik, Biometrie und Epidemiologie -GMDS-:
German medical data sciences: Visions and bridges : Proceedings of the 62nd Annual Meeting of the German Association of Medical Informatics, Biometry and Epidemiology (gmds e.V.) 2017 in Oldenburg (Oldenburg) - GMDS 2017, 17-21 September 2017, Oldenburg
Amsterdam: IOS Press, 2017 (Studies in health technology and informatics 243)
ISBN: 978-1-61499-807-5
ISBN: 978-1-61499-808-2
Deutsche Gesellschaft für Medizinische Informatik, Biometrie und Epidemiologie (GMDS Jahrestagung) <62, 2017, Oldenburg>
Fraunhofer IDMT ()

Background: In recent years, the interest in user experience (UX) evaluation methods for assessing technology solutions, especially in health systems for children with special needs like cognitive disabilities, has increased.
Objective: Conduct a systematic mapping study to provide an overview in the field of UX evaluations in rehabilitation video games for children. Methods: The definition of research questions, the search for primary studies and the extraction of those studies by inclusion and exclusion criteria lead to the mapping of primary papers according to a classification scheme.
Results: Main findings from this study include the detection of the target population of the selected studies, the recognition of two different ways of evaluating UX: (i) user evaluation and (ii) system evaluation, and UX measurements and devices used.
Conclusions: This systematic mapping specifies the research gaps identified for future research works in the area.