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Interactive Posters: An Alternative to Collect Practitioners' Experience

 
: Diebold, Philipp; Galster, Matthias; Rainer, Austen; Licorish, Sherlock

:

Association for Computing Machinery -ACM-:
EASE 2017. Proceedings of the 21st International Conference on Evaluation and Assessment in Software Engineering : Karlskrona, Sweden, June 15-16, 2017
New York: ACM Press, 2017
ISBN: 978-1-4503-4804-1
S.230-235
International Conference on Evaluation and Assessment in Software Engineering (EASE) <21, 2017, Karlskrona>
Englisch
Konferenzbeitrag
Fraunhofer IESE ()
survey; data collection; agile software development; agile process; agile software method

Abstract
Context:
The validity of survey-based research depends on, amongst other considerations, the number and validity of obtained data points. As with any empirical study that involves practitioners, collecting data via surveys is difficult.

Objectives:
We report our experiences derived while conducting an industry survey on the impact of agile practices on software process quality. Method: After unsuccessfully trying to collect data with an online questionnaire, we used an interactive approach with posters at practitioners-focussed software engineering community events to aid data collection.

Results:
We present a list of lessons learnt. In particular, the poster-based data collection approach provided utility, for both gathering a large amount of responses and facilitating follow-up interactions with study participants.

Conclusion:
Our experiences in this work may help those facing challenges associated with obtaining responses from practitioners through the use of potentially complex questionnaires.

: http://publica.fraunhofer.de/dokumente/N-455701.html