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Object based (spatial) audio technologies for live and entertainment industries

: Rodigast, R.; Munster, B. van

Institute of Acoustics -IOA-, St Albans:
Sound with pictures - time is of the essence : Reproduced Sound 2016; 15-17 November 2016, Southampton, CD-ROM
St. Albans: IOA, 2016 (Proceedings of the Institute of Acoustics 38)
ISBN: 978-1-906913-25-0
Annual Conference and Exhibition "Reproduced Sound" <32, 2016, Southhampton>
Fraunhofer IDMT ()

The use of object-based three-dimensional sound reproduction offers extensive possibilities for individual high-quality sound reproduction. Audiences have come to expect this high spatial audio quality also in live and entertainment sector. As an intuitive tool with flexible interfaces to integrate external platforms and devices, a user-friendly set-up process and dynamic room simulation, the SpatialSound Wave system meets these needs.