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High quality 360° video rendering and streaming

Paper presented at the 9th NEM Summit 2016, 23-25 November 2016, Porto
: Bassbouss, Louay; Steglich, Stephan; Lasak, Martin

Volltext urn:nbn:de:0011-n-4353702 (372 KByte PDF)
MD5 Fingerprint: 2a9356299468e590d9dde922b9e58a0e
Erstellt am: 21.2.2017

2016, 4 S.
NEM Summit <9, 2016, Porto>
Vortrag, Elektronische Publikation
Fraunhofer FOKUS ()
360° Video; VR; Immersive Media; streaming; HbbTV; MSE; Cloud Rendering

This paper introduces a new solution that facilitates the deployment and consumption of immersive and interactive media by ensuring optimal network delivery and media playback. We will address in this paper two main challenges a) the efficient streaming of high quality 360° video content using existing content delivery networks (CDNs) and without the need for additional bandwidth comparing to traditional video streaming and b) the playback of 360° content even on devices with limited processing resources and programmatic capabilities.