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Exploratory game play to support language learning: Dinner talk

: Jantke, K.P.; Arnold, O.; Bosecker, T.

Uhomoibhi, J. ; Institute for Systems and Technologies of Information, Control and Communication -INSTICC-, Setubal:
CSEDU 2016, 8th International Conference on Computer Supported Education. Vol.2 : Rome, Italy, April 21-23, 2016
Setubal: SciTePress, 2016
ISBN: 978-989-758-179-3
International Conference on Computer Supported Education (CSEDU) <8, 2016, Rome>
Fraunhofer IDMT ()

In response to the contemporary influx of refugees to Europe, the authors' team has developed and implemented a digital game concept to support language learning of any written language. Fast progress in small steps is required and small and flexible software tools are necessary. The core implementation is available on the web and runs on mobile devices such as tablets and smartphones, on conventional desktop PCs and on special purpose devices such as interactive learning tables. This core implementation allows for a very flexible and fast exchange or modification of contents to fit to varying needs. This paper puts emphasis on the potential of the approach beyond the needs of refugees. Educators may apply it to regular courses in school, in higher education, in vocational training, and in further education.