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RE@CT: A new production pipeline for interactive 3D content

: Schweiger, F.; Thomas, G.; Sheikh, A.; Paier, W.; Kettern, M.; Eisert, P.; Franco, J.-S.; Volino, M.; Huang, P.; Collomosse, J.; Hilton, A.; Jantet, V.; Smyth, P.


Institute of Electrical and Electronics Engineers -IEEE-:
IEEE International Conference on Multimedia & Expo Workshops, ICMEW 2015 : Turin, Italy, 29 June - 3 July 2015
Piscataway, NJ: IEEE, 2015
ISBN: 978-1-4799-7080-3
ISBN: 978-1-4799-7079-7
ISBN: 978-1-4799-7082-7
International Conference on Multimedia and Expo (ICME) <2015, Turin>
European Commission EC
FP7-ICT; 288369; RE@CT
Immersive production and delivery of interactive 3D content
Fraunhofer HHI ()

The RE@CT project set out to revolutionise the production of realistic 3D characters for game-like applications and interactive video productions, and significantly reduce costs by developing an automated process to extract and represent animated characters from actor performance captured in a multi-camera studio. The key innovation is the development of methods for analysis and representation of 3D video to allow reuse for real-time interactive animation. This enables efficient authoring of interactive characters with video quality appearance and motion.