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Modeling with high-level descriptions and low-level details

 
: Schinko, Christoph; Ullrich, Torsten; Fellner, Dieter W.

Blashki, Katherine (Ed.); Xiao, Yingcai (Ed.) ; International Association for Development of the Information Society -IADIS-:
International Conferences on Interfaces and Human Computer Interaction 2014, Game and Entertainment Technologies 2014 and Computer Graphics, Visualization, Computer Vision and Image Processing 2014. Proceedings : Part of the Multi Conference on Computer Science and Information Systems, MCCSIS 2014
Lisbon: IADIS Press, 2014
ISBN: 978-989-8533-22-7
S.328-332
International Conference Computer Graphics, Visualization, Computer Vision and Image Processing (CGVCVIP) <8, 2014, Lisbon, Portugal>
Multi Conference on Computer Science and Information Systems (MCCSIS) <8, 2014, Lisbon>
Englisch
Konferenzbeitrag
Fraunhofer IGD ()
generative modeling; 3D Model Reconstruction; 3D reconstruction; model based reconstruction; Business Field: Virtual engineering; Business Field: Digital society; Research Area: Computer graphics (CG); Research Area: Modeling (MOD); Forschungsgruppe Semantic Models, Immersive Systems (SMIS)

Abstract
Procedural modeling techniques can be used to encode a geometric shape on a high and abstract level: each class of objects and shapes is represented by one algorithm; and each artifact is one set of high-level parameters. In this paper, we use a generative object description and register it to real-world data e.g. laser scans. Afterwards, we can use the fitted procedural model to modify existing 3D shapes. The high-level description can be used to resemble realworld objects or create new ones. In this way, we can design shapes using both low-level details and high-level shape parameters at the same time.

: http://publica.fraunhofer.de/dokumente/N-351177.html