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Senior-driven design and development of tablet-based cognitive games

: Marques, Joao; Vasconcelos, Ana; Teixeira, Luis


Blobel, Bernd (Hrsg.); Pharow, Peter (Hrsg.); Parv, Liisa (Hrsg.):
pHealth 2013. Proceedings of the 10th International Conference on Wearable Micro and Nano Technologies for Personalized Health : June 26-28, 2013, Tallinn, Estonia
Amsterdam: IOS Press, 2013 (Studies in health technology and informatics 189)
ISBN: 978-1-61499-267-7
ISBN: 978-1-61499-268-4
International Conference on Wearable Micro and Nano Technologies for Personalized Health (pHealth) <10, 2013, Tallinn>
Fraunhofer AICOS ()
seniors; tablets; games; HCI

This paper describes the design and development of a tablet-based gaming platform targeting the senior population, aiming at improving their overall wellbeing by stimulating their cognitive capabilities and promoting social interaction between players. To achieve these goals, we started by performing a study of the specific characteristics of the senior user as well as what makes a game appealing to the player. Furthermore we investigated why the tablet proves to be an advantageous device to our target audience. Based on the results of our research, we developed a solution that incorporates cognitive and social mechanisms into its games, while performing iterative evaluations together with the final user by adopting a user-centered design methodology. In each design phase, a pre-selected group of senior participants experimented with the game platform and provided feedback to improve its features and usability. Through a series of short-term and a long-term evaluation, the game platform proved to be appealing to its intended users, providing an enjoyable gaming experience.