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Ask and answer: An educational game where it pays to endear your capiricious virtual companion

: Iurgel, I.; Ziegler, M.


Panayiotopoulos, T.:
Intelligent virtual agents : 5th international working conference, IVA 2005, Kos, Greece, September 12-14, 2005; Proceedings
Berlin: Springer, 2005 (Lecture Notes in Artificial Intelligence 3661)
ISBN: 3-540-28738-8
ISBN: 978-3-540-28738-4
ISSN: 0302-9743
International Working Conference on Intelligent Virtual Agents (IVA) <5, 2005, Kos>
Fraunhofer IGD ()
edutainment; virtual character; game based learning

This paper presents a competitive, educational, novel multi-user game that involves two groups of human users and a single virtual character. Within this game, it pays for the users to create social bounds with the virtual character, and to adapt the natural language, typed input to the limited natural language processing faculties of the agent. We expect that the socially complex scenario will enhance learning pleasure and efficiency. The game also aims at clarifying educational, technological and conceptual problems related to the creation of social bounds with virtual agents, and to the use of natural language in this context. Specifically, this game is an environment where the concept of a rationally profitable social relationship with a virtual agent can be examined.