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Controlling and filtering information density with spatial interaction techniques via handheld augmented reality

: Keil, Jens


Shumaker, R.:
Virtual, augmented and mixed reality. 5th international conference, VAMR 2013. Vol.1: Designing and developing augmented and virtual environments : Held as part of HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013; Proceedings
Berlin: Springer, 2013 (Lecture Notes in Computer Science 8021)
ISBN: 978-3-642-39404-1 (Print)
ISBN: 3-642-39404-3
ISBN: 978-3-642-39405-8 (Online)
International Conference on Virtual, Augmented and Mixed Reality (VAMR) <5, 2013, Las Vegas/Nev.>
International Conference on Human-Computer Interaction (HCI International) <15, 2013, Las Vegas/Nev.>
Fraunhofer IGD ()
adaptive user interfaces; user-centered design; information visualization; interaction design

In our paper we are proposing a method for contextual information filtering based on the user's movement and location in order to enable the intuitive usage of an "internet of things" via augmented reality (AR) without information overload. Similar to Ray & Charles Eames' "Power of Ten" and Jef Raskin's "Zooming Interface" we are displaying seamless information layers by simply moving around a Greek statue or a miniature model of an Ariane-5 space rocket. Therefore we are employing concepts of camera- and motion-based interaction techniques and use the metaphors of "investigation" and "exploration" to control the way augmented and visually superimposed elements are presented in order to mediate information in an enhanced and engaging manner with aspects of digital storytelling techniques.