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1999
Conference Paper
Titel
Automatic Generation of Virtual Worlds from Industrial Simulation Data
Abstract
In this paper we present a concept for the automatic generation of virtual worlds from industrial simulationor layout planning data. It shows how a link between the abstract simulation and the real world could be established using multimedia, especially 3D animation. Our proposal is based upon the idea to automatically translate event-oriented simulationdata to dynamic 3D animation sequences making use of multimedia and Internet technology (like VRML97). For the sake of cost-efficiency a concept based on pre-fabricated, reusable animation elements that can be addressed easily by a translator has been conceived. This enables the automatic generation of a 3D animation without intervention of an author and thus there are no special skills in the area of animation authoring required. Our concepts have been proven by implementing them in a system named CASUS System that was successfully used in projects with several partners from industry.
Author(s)