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Proposal for the 4th workshop on mobile gaming, mobile life - Interweaving the virtual and the real

: Grüter, B.; Mügge, H.; Oppermann, L.; Billinghurst, M.


Herrlich, M.:
Entertainment computing - ICEC 2012. Proceedings : 11th international conference, ICEC 2012, Bremen, Germany, September 26 - 29, 2012
Heidelberg: Springer, 2012 (Lecture Notes in Computer Science 7522)
ISBN: 3-642-33541-1
ISBN: 978-3-642-33541-9
ISBN: 978-3-642-33542-6
International Conference on Entertainment Computing (ICEC) <11, 2012, Bremen>
Fraunhofer FIT ()

Over the last few years we have witnessed the smartphone dominating the market, the rapid growth of mobile apps, a surge in mobile augmented reality and location-based apps, and burgeoning mobile communities. While mobile topics continue to provide rich research challenges, people and companies outside academia already use these apps regularly. This is due to the increased availability of affordable devices, applications and technologies that support the creation of mixed reality experiences. Thus a core theme of our workshop at ICEC 2012 is authoring mixed realities, designing mobile games and creating mobile experiences. We would like to assess how professional designers and developers, as well as academics and end users, are using the technology to connect the digital and the real in a mobile context.