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E-Learning and games for training, education, health and sports

7th international conference, edutainment 2012 and 3rd international conference, GameDays 2012, Darmstadt, Germany, September 18 - 20, 2012; proceedings
: Göbel, Stefan; Müller, Wolfgang; Urban, Bodo; Wiemeyer, Josef


Berlin: Springer, 2012, XVII, 188 S.
Lecture Notes in Computer Science, 7516
International Conference on E-Learning and Games (Edutainment) <7, 2012, Darmstadt>
International Conference on Serious Games for Training, Education, Health and Sports (GameDays) <3, 2012, Darmstadt>
ISBN: 978-3-642-33465-8
ISBN: 3-642-33465-2
ISBN: 978-3-642-33466-5
ISSN: 0302-9743
Fraunhofer IGD ()
game based training; game based learning; serious game; edutainment; interactive learning environment; teaching environment; game development; Educational software

The topics of the papers cover the fields of (game-based) training, teaching and learning, emerging learning and gaming technologies, authoring tools and mechanisms, and serious games for health. Further, two workshops were offered in the context of authoring tools for the creation of serious games and edutainment applications (StoryTec) and the selection of appropriate virtual environments for teaching and learning purposes (Vicero). Practical demonstrations of systems (e.g., tools or interactive installations) and applications (games, learning environments) - ranging from ideas and concepts (posters) to prototypes and commercially available products - were provided within the exhibition space throughout the three conference days. There were more than 30 exhibits altogether.