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No silver bullet but basic rules

User interface design for virtual environments
: Knöpfle, C.

Jacko, J.A.; Stephanidis, C.:
HCI International 2003. Proceedings of the 10th International Conference on Human-Computer Interaction. Vol.1 : Theory and Practice (Part I)
Mahwah/NJ.: Erlbaum, 2003
ISBN: 0-8058-4930-0
International Conference on Human-Computer Interaction (HCI International) <10, 2003, Crete>
International Conference on Universal Access in Human-Computer Interaction <2, 2003, Crete>
International Conference on Engineering Psychology and Cognitive Ergonomics <5, 2003, Crete>
Fraunhofer IGD ()
interaction technique; ergonomic; interaction style

In this paper we will present a classification scheme for applications, the 4W-model, which helps to derive requirements for the design of a VR user interface for a given application type. Furthermore we will present several basic rules for the design of a VR based interaction technique. Finally we outline how the 4W-model is used on the application area "Design Review" and how the software systems are designed.