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2001
Conference Paper
Titel
Towards a scalable high performance application platform for immersive virtual environments
Abstract
Software for the development and generation of virtual environments used to run on specialized and expersive hardware. This situation has dramatically changed in the last two years. This paper describes a scalable high performance application platform for immersive environments using commodity hardware. Scalability will be obtained with a coarse cluster of specialized nodes, with emphasis on distributed real-time rendering. As data synchronization method a distributed shared memory approach is used. Dedicated to this hardware setup, a modular component oriented design is presented.