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1998
Conference Paper
Title

Collaborative Virtual Environments

Abstract
Our world is now entering an age where our current understanding of telecommunications and graphics computing will constantly be challenged. The universal advancement of graphics technology, new business models, and the continuing upgrade of global infrastructure are transforming the solitary, platform-centric 3D computing model. With the availability of global information highways intercontinental collaboration using 3D graphics will become par of our daily work routine. In this paper we describe the basic ideas, technologies and scenarios of collaborative virtual environments (CVE). As an effective vehicle for multimedia visualisation and group interaction, CVEs will support multimedia object manipulations and enable discussions and real-time comments on video, audio, image or textual information.
Author(s)
Noll, S.
Gräff, A.
Schiffner, N.
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Mainwork
Technologies for the Information Society: Developments and Opportunities  
Conference
Annual Conference and Exhibition on European Multimedia, Microprocessor Systems and Electronic Commerce (EMMSEC) 1998  
Language
English
Fraunhofer-Institut für Graphische Datenverarbeitung IGD  
Keyword(s)
  • 3D graphics

  • Agents

  • audio

  • avatar

  • communication

  • Multicast

  • Video

  • Virtual Worlds

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