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The Use of Reality Models in Augmented Reality Applications

 
: Stricker, D.; Klinker, G.; Reiners, D.

Koch, R.:
3D Structure from Multiple Images of Large-Scale Environments. European Workshop SMILE '98. Proceedings : Freiburg, Germany, June 6-7, 1998. Proceedings
Berlin: Springer, 1998 (Lecture Notes in Computer Science 1506)
ISBN: 3-540-65310-4
ISSN: 0302-9743
pp.275-289
European Workshop on 3D Structure from Multiple Images of Large Scale Environments (SMILE) <1998, Freiburg>
European Conference on Computer Vision (ECCV) <5, 1998, Freiburg/Brsg.>
English
Conference Paper
Fraunhofer IGD ()
3D Model Reconstruction; augmented reality; camera calibration

Abstract
Augmented reality (AR) is a technology by which a user's view of the real world is augmented with additional information from a computer model. AR applications require a very accurate model of the environment (a reality model) to augment the current view seamlessly with synthetic information (the virtual model). In this paper, we report on the problems we encountered with image data from real exterior construction sites. We discuss quality requirements for reality models in order to be useful in AR applications, and we outline potential further needs for reality models.

: http://publica.fraunhofer.de/documents/PX-38021.html