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2002
Conference Paper
Titel
Graphic Simulator for Adversary Adaptive Agents in War Environments with Real Time Parallel Processing
Abstract
The presented paper is part of a prototyping effort in the sense of searching solutions for combat systems, where through the use of virtual reality and feedback control techniques is provided a real time aircraft decision system for an operational combat environment. Using virtual reality to develop the prototyping and simulation for highly complex systems is quite advantageous, once that it provides an appropriated system follow up with lower cost and higher safety.